In April 1993 a photographer caught the First Lady on an Air Force jet, playing Tetris on a Game Boy. The United States had just won the Cold War. Its most famous pastime was Russian.
Mailland, a professor of media law at Indiana University who also wrote a history of France's Minitel (with Kevin Driscoll), opens his new book Soviet Blocks (MIT Press, September 2026) with that irony and then spends two hundred pages dismantling the tidy version of the story. The MIT Press Reader ran a condensed excerpt on September 24. It moves fast and names names.
The tidy version goes like this. Alexey Pajitnov, a lone genius in Moscow, invents a perfect game. Henk Rogers, a Dutch entrepreneur working with Nintendo, flies to Moscow in 1989, outmaneuvers Robert Maxwell's companies and gets the handheld rights. The Game Boy ships with Tetris in the box. Pajitnov eventually gets his rights back and the two men found The Tetris Company in 1996. A 2023 Apple film tells it roughly that way, with Rogers as the hero.
Mailland's version has more people in it, and several of them come out worse.
Correct. Solomon Golomb described polyominoes, including the seven four square tetrominoes, in a 1953 talk to the Harvard Mathematics Club and published them in the American Mathematical Monthly in 1954. Martin Gardner's Scientific American columns made them a parlor staple by the end of the decade. Pajitnov has said for years that a pentomino puzzle was his starting point, so the borrowing was never secret. Mailland's target is The Tetris Company's marketing, which presents the shapes as original to the game.
Small correctionThe excerpt calls Golomb a "famed Caltech mathematician." In 1953 he was a Harvard graduate student. His Caltech connection came later, through the Jet Propulsion Laboratory, and he spent most of his career at USC.
Pajitnov worked at the Computing Centre of the USSR Academy of Sciences in Moscow and wrote the first version on an Elektronika 60 in 1984. Soviet research institutes with serious computers had security oversight as a matter of course, and the Centre did work on artificial intelligence and speech recognition.
What the excerpt leaves out"Tightly controlled by the KGB" is doing a lot of work in a sentence with no citation behind it. It is plausible in the general sense that every Soviet institution was watched. The excerpt offers nothing specific to this lab or this game. The book may. The excerpt does not.
Gerasimov, a sixteen year old at the Centre, wrote the IBM PC version. That port spread across Moscow on floppy disks within weeks and then across the Eastern bloc, which is how the game got far enough west to be sold. Early accounts, including Pajitnov's own, credit him.
What needs checkingMailland goes further. He says Pajitnov credited Gerasimov under oath in a U.S. court and later testified, also under oath, that he was the sole author, and that Rogers removed Gerasimov from the credits of the Famicom version. These are serious, specific charges. The excerpt does not cite the cases or the cartridge. If the book does, this card turns green.
Nikolai Belikov ran the Tetris file at Elorg, the Soviet bureau that licensed computer exports, and he negotiated the 1989 deals with Rogers, Stein and Maxwell's Mirrorsoft. After the Soviet collapse Elorg was privatized and stayed a partner in The Tetris Company until Rogers and Pajitnov bought out its remaining interest in the mid 2000s.
What I could not confirmThe $15 million figure, the shell companies in Delaware, the Caymans, the Bahamas and Africa, and the $200,000 Panamanian passport all appear in the excerpt without a source. None of it surfaced in public reporting I could find. It may come from court filings or interviews in the book. Until then it is the most colorful paragraph in the piece and the least supported.
In Tetris Holding v. Xio Interactive (D.N.J., May 30, 2012), Judge Freda Wolfson ruled against a company that had cloned Tetris for the iPhone almost pixel for pixel. She was explicit that copyright cannot protect "the idea of vertically falling blocks," rotating them, or clearing lines. What she protected was the particular expression, taken together. The 20 by 10 board, the shadow piece showing where a block will land, the next piece preview, the colors, the garbage lines and the screen filling at game over. A permanent injunction followed in 2013.
Where Mailland has a pointThere are only seven tetrominoes. Once a court protects their look on a board of standard size, the space left for a competitor is narrow. Some commentators have argued the ruling stretched the line between idea and expression. That is a fair critique. "Granted copyright protection to geometric forms" is a different claim, and the opinion says the opposite.
Mailland is a media historian with a good track record on the business side of early computing. The excerpt is advocacy. He calls Pajitnov's ownership claim "miraculous," describes Tetris as a symbol of capitalist "copywrongs," and closes with The Tetris Company going after Alphatris, a word game whose single square letter tiles share little with Tetris beyond falling. The company's litigation history is long (Tris, Blockles, Mino, Tetrada and a stream of app store clones), so the pattern he describes is real.
What the excerpt does not contain is a response. Pajitnov, Rogers and The Tetris Company are described and quoted from court records but never asked. Gerasimov's own account, which he has published, is not cited either. Given that the popular version of this story leans heavily on Rogers' own telling, a one sided correction is understandable. It is still one sided.
Limits of this analysis. This review covers the MIT Press Reader excerpt, not the 204 page book. Court cites, interviews and archival sources that would settle claims 3 and 4 may well be in the book. Claims about the 1984 to 1996 chain of rights rest on long standing secondary accounts, which have their own gaps.
Tetris was copied freely across the Eastern bloc before anyone owned it, then fought over for a decade by people who did not write it. The man who did eventually won. The teenager who made it portable did not.
In Tetris, completed lines disappear. So, it turns out, do programmers.
Sources
Excerpt: Mailland J. "The Bizarre, Murky History of Soviet-Born Tetris." The MIT Press Reader, September 24, 2026. thereader.mitpress.mit.edu
Book: Mailland J. Soviet Blocks: The Bizarre Puzzle of How Tetris Embraced Western Values. MIT Press, 2026. penguinrandomhouse.com
Polyominoes: Golomb SW. "Checker Boards and Polyominoes." American Mathematical Monthly 1954;61(10):675–682. e-teaching.org
Xio ruling: Tetris Holding, LLC v. Xio Interactive, Inc., 863 F. Supp. 2d 394 (D.N.J. 2012). Wikipedia summary; opinion (PDF)
Injunction: "Tetris Gets Permanent Injunction Against Xio." IPWatchdog, February 12, 2013. ipwatchdog.com
The Tetris Company: founding, Elorg partnership and buyout, litigation history. Wikipedia
Licensing chronology: Stein, Mirrorsoft, Spectrum HoloByte, Rogers in Moscow (February 1989), Tengen. tetris.wiki