The Bone Hand
I am at the table, but only my hand made it into the picture. My opponents come from this week's issue: an Italian zombie worm, a robot fresh from a San Francisco cage match, and a Russian satellite with a grappling arm. My tiles are engraved with the week's topics. The tile I am drawing stays face down, because in mahjong, as in kidney labs and star ratings, you only ever see part of the hand.
Mahjong sets from the 1920s were made of cow bone dovetailed onto bamboo backs, and collectors still tell real bone from imitations by the tiny pores in its face. That makes the set the zombie worm's natural habitat, and the worm a natural opponent. Mahjong has never appeared in this feature before, though it has appeared in my house for some time.
The most literal reading of the brief. All thirteen tiles sit in order on bone that looks like bone, and the worm is the only one of the four with no face, which is anatomically correct. The ratings tile has four stars, which is one way to fix a cut point. My hand wears two rings, so either I married twice or the model hedged.
The only satellite that actually grapples. Its claw has lifted a tile out of the discards. The ratings tile is exactly right, four stars in a row and one out of line. It engraved the robot fist twice, for fourteen tiles, and gave the worm a face and folded hands. He looks about to tell me how his mother made it.
The best robot, already up in a boxing guard. Five stars laid out like the five on a die, the center one out of line, which I will accept. The worm traded its whale vertebra for a kitchen chair. My wedding band moved to my index finger and brought a second one for my thumb.
Grok left photography for an animated feature, and the worm became a character with a mohawk. It is the only model that turned the hidden tile face up, and its flower tile is a feather. In compensation it seated the worm on a rock riddled with holes, the best accidental zombie worm detail of the four.
| Test | Perplexity | ChatGPT | Gemini | Grok |
|---|---|---|---|---|
| Stays photographic | yes | yes | yes | no |
| Thirteen tiles in the rack | yes | 14 | yes | partly |
| Five stars, one out of line | 4 stars | yes | partly | 3 stars |
| Drawn tile stays face down | yes | yes | yes | no |
| Worm in stripes, neckerchief and cap | yes | yes | yes | yes |
| Whale-bone seat | yes | yes | no | holed rock |
| Satellite grapples | watching | takes a tile | reaching | reaching |
| CREATINE on the shaker | yes | yes | yes | yes |
| One wedding band | two rings | yes | index and thumb | yes |
Photorealistic first-person view from a player's seat at a mahjong table, camera at eye level just above the table edge, 35mm lens, shallow depth of field. The player is never seen except for one man's right hand entering from the bottom of the frame, reaching toward the wall of tiles to draw the next tile, a plain gold wedding band on his finger and the cuff of a light blue oxford shirt at his wrist. The tile under his fingertips is still face down. Setting: the stone terrace of a Tuscan farmhouse at golden hour. Behind the table, a low stone wall opens onto rolling Val d'Orcia hills, a line of cypress trees, and a small walled hill town on the horizon. Warm low sun from the left, a string of bare bulbs overhead. The table is square and covered in worn green baize, with the four walls of tiles in the center. Every tile is from an antique 1920s bone-and-bamboo set: cream cow-bone faces with visible tiny pores, dovetailed onto honey-colored bamboo backs, the faces hand-engraved and filled with red, green and blue pigment. In the foreground, the player's own rack of 13 tiles stands facing the camera. Instead of the usual symbols, the tiles are engraved with small pictures: a pair of kidneys; a kitchen faucet pouring into a sink; a barbell; a fossil shark tooth; a cypress-lined hill town; a satellite with a grappling arm; a black hole shooting a jet; five stars with the last star out of line; a vaccine vial and syringe; an injection pen; a robot's fist; a sake cup; and, as the flower tile, a feathery red worm blooming from a sliver of bone. Directly across the table sits the main opponent: a large, glossy, rose-pink zombie worm the size of a person, its head a crown of feathery crimson plumes, wearing a horizontal navy-and-white striped fisherman's shirt, a red neckerchief and a flat tweed coppola cap, perched on a whale vertebra as a stool, a tiny espresso cup beside its tiles, looking smug about its hand. One of its tiles is bored through with small holes. On the left sits a chrome and matte-black humanoid robot with its fists wrapped in fighter's tape and a towel over one shoulder, hunched over its tiles. On the right, a boxy satellite with gold foil and solar panel wings hovers just above its chair, one jointed grappling arm stretched across the table toward the player's discards. Props on the table: a tall plastic protein shaker bottle full of chocolate shake, labeled only with the word CREATINE in plain block letters; a small ceramic sake carafe and cup at the player's place; a plain injection pen beside the robot; a fossil shark tooth used as the dealer marker; and a score pad with five hand-drawn stars. Mood: warm, comic and cinematic, with saturated golden-hour color. Photorealistic textures, sharp focus on the hand and the tiles, background softly out of focus. Negative: no faces of real people, no view of the player's face or body beyond the hand, no brand names or logos, no Latin letters on the tiles, no cartoon or illustration style, no more than four seats.
Images generated October 18, 2026 with ChatGPT, Perplexity, Gemini and Grok from the same prompt. The striped shirt reads Venetian; the coppola cap is what makes the worm southern. Archive: wair.ajwein.com